C1.Win.C1DX.4.8 Assembly / C1.Util.DX.Direct2D Namespace / DeviceContext Class / GetEffectRequiredInputRectangles Method / GetEffectRequiredInputRectangles(Effect,Nullable<RectF>,EffectInputDescription[],RectF[],Int32) Method

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GetEffectRequiredInputRectangles(Effect,Nullable<RectF>,EffectInputDescription[],RectF[],Int32) Method
In This Topic
HRESULT ID2D1DeviceContext::GetEffectRequiredInputRectangles([In] ID2D1Effect* renderEffect,[In, Optional] const D2D_RECT_F* renderImageRectangle,[In, Buffer] const D2D1_EFFECT_INPUT_DESCRIPTION* inputDescriptions,[Out, Buffer] D2D_RECT_F* requiredInputRects,[In] unsigned int inputCount)
Syntax
'Declaration
 
Public Overloads Sub GetEffectRequiredInputRectangles( _
   ByVal renderEffect As Effect, _
   ByVal renderImageRectangle As System.Nullable(Of RectF), _
   ByVal inputDescriptions() As EffectInputDescription, _
   ByVal requiredInputRects() As RectF, _
   ByVal inputCount As System.Integer _
) 
 

Parameters

renderEffect
renderImageRectangle
inputDescriptions
requiredInputRects
inputCount
See Also